Empowering young people with Asperger’s

In spring 2015, I went back to CIID to join the school’s incubator program, where I collaborated with my former classmate Anders Erlendsson to continue his thesis project Remories. Over three months, I worked as the UI/UX designer together with Anders, a UX researcher, and an iOS developer to create a tool that helps young people with Asperger’s build confidence and navigate everyday challenges.

Context

Context

Context

Organization

Remories (CIID Nest)

Timelimne

2015 (3 months)

Role

Interaction Designer

Scope

UI/UX

Goal

Create a digital tool that helps young people with Asperger’s build confidence and navigate everyday challenges.

Outcome

Outcome

Outcome

A companion app for young people with Asperger's

Remories is a digital companion that helps users capture moments of success and recall coping strategies when facing difficult situations. It encourages progress toward self-defined goals through positive reinforcement, gamification, and community support.

Process

Process

Process

Co-creation

Throughout our process, we spent more than 100 hours interviewing and co-creating with young people with Asperger’s, their parents, teachers and therapists. We prototyped and tested continuously to refine both interaction and communication.


One early experiment — a slider to adjust a smiley face for mood tracking — failed in testing, as psychologists confirmed that many users struggled with interpreting metaphors and abstract symbols. We iterated toward a clearer list interface that combined text, icons, and color to reinforce meaning.

Design principles

We also learned that feeling “good” didn’t always mean readiness for a difficult task. Instead of imposing training goals, we designed non-judgmental pathways that respected individual pacing, with all copy reviewed by therapists to ensure clarity and empathy. From these learnings, we derived a set of design principles that guided the rest of the project.

Don't distract

👋

Too many signals = overload. Keep it calm: simple layouts, clear words, and just enough motion to guide, never to overwhelm. 

Don't distract

👋

Too many signals = overload. Keep it calm: simple layouts, clear words, and just enough motion to guide, never to overwhelm. 

Don't distract

👋

Too many signals = overload. Keep it calm: simple layouts, clear words, and just enough motion to guide, never to overwhelm. 

Don't shame

🫵

Nobody wants to feel like a patient. Remories should look modern, feel uplifting, and celebrate people—not problems.

Don't shame

🫵

Nobody wants to feel like a patient. Remories should look modern, feel uplifting, and celebrate people—not problems.

Don't shame

🫵

Nobody wants to feel like a patient. Remories should look modern, feel uplifting, and celebrate people—not problems.

Don't pressure

Progress comes with encouragement, not force. Focus on wins, offer light nudges, and let users move at their own pace.  

Don't pressure

Progress comes with encouragement, not force. Focus on wins, offer light nudges, and let users move at their own pace.  

Don't pressure

Progress comes with encouragement, not force. Focus on wins, offer light nudges, and let users move at their own pace.  

Copyright © 2026 Julian Kraan. All rights reserved.

Copyright © 2026 Julian Kraan. All rights reserved.

Copyright © 2026 Julian Kraan. All rights reserved.

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